The learning theories from the traditional ones as Behaviorism (Objectivism), Cognitivism (Pragmatism) and finally, Constructivism (Interpretivism) to consider learning as a creative ludic activity.
The student from a passive receptor which just got the knowledge"student-centered"designed, to an active awaken critical creator of the content itself, who shares, joins, participates, exchanges, debates, recommends, decides and has control of what and where to find the information.
The information/knowledge increment and the way it invalidates in a shorter period and the effective way the content is used.
The technology and tools such as Internet, Web 2.0, Blogs, Wikipedia, RSS, Social Networks, Yahoo Groups, open-source contents, Audacity, podcasting, mobile devices which are evolutionary and contribute daily in every activity to support an unstoppable, flexible, colloquial learning process where "the educators" intervention was not notable until they noticed the advantages these tools offered and their contribution to the learning process.
Here comes the link if you get interested: http://elearnmag.acm.org/featured.cfm?aid=1104968
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